Sunset Cove Smoothie Bowls
A redesign of the Playa Bowls app, aiming to increase user satisfaction and gamify the experience of ordering your favorite smoothie bowls.
Role
UX Designer
UI Designer
Animator
Duration
10 Weeks
April 2024 - June 2024
Tools & Methods
Figma
Jitter
Deliverables
High Fidelity Mobile UI
Animated Prototype
Introduction
In my 10 week Interaction Design Class, I learned to utilize microinteractions and their importance in elevating the user's experience to rebrand a mobile app.
I chose to redesign Playa Bowls due to its fun and playful physical brand identity that failed to translate into its mobile app.
A lot of food apps are more efficiency than pleasure, and since Playa Bowls is not something someone would get every day, I wanted to make the app more of a unique experience.
Here's why I thought Playa Bowls would be a cool app to redesign from the ground up:
- Their app does not work too well; there are a lot of time gaps where the screen loads with a generic app builder loading screen.
- When going through the app, I thought of a lot of cute microinteractions that would improve the experience of the app.
- I decided to remake it and add more beach related elements to the app to create a fun and colorful experience!
Task and App Flow
First, I went through the app, taking note of the path users took to get to their end goal of ordering an acai bowl. This is depicted through screenshots, which show the current app UI and highlight microinteractions through 4 main components of microinteractions:
- Triggers
- Rules
- Feedback
- Loops and Modes
App Styles
When thinking about what I should form my i
- Triggers
- Rules
- Feedback
- Loops and Modes